“The
line between traditional media and digital media is blurred – consumers
want more flexibility and freedom in how they consume content.”
After
more than a decade of digital disruption, the African entertainment and
media industry has entered a new landscape – one where the media is no
longer divided into distinct traditional and digital spheres, according
to a report from PwC (http://www.pwc.com)
titled Entertainment and media outlook: 2015 – 2019 (South Africa –
Nigeria-Kenya). The Outlook forecasts that South Africa’s entertainment
and media industry is expected to grow from R112.7 billion in 2014 to
R176.3 billion in 2019, at a compound annual growth rate (CAGR) of 9.4%.
Digital spend is expected to fuel the overall growth. South Africa’s
Internet access market will rise rapidly from R32.5 billion in 2014 to
R76.2 billion in 2019, far ahead of any other consumer spend category,
making it the largest contributor to South Africa’s total entertainment
and media revenues.
Vicki
Myburgh, entertainment and media leader for PwC Southern Africa, says:
“This year’s Outlook shows consumer demand for entertainment and media
experiences will continue to grow, while migrating towards video and
mobile. Increasingly, though, it’s clear that consumers see no
significant divide between digital and traditional media – what they
want is more flexibility, freedom and convenience in when, where and how
they interact with their preferred content.
“Consumers
are choosing offerings that combine an outstanding and personalised
user experience with an intuitive interface and easy access. This
includes shared physical experiences like cinema and live concerts,
which appear re-energised by digital and social media.”
The
Outlook presents annual historical data for 2010–2014 and provides
annual forecasts for 2015–2019 in 11 entertainment and media segments
for South Africa, Nigeria and Kenya: the Internet, television, filmed
entertainment, video games, business-to-business publishing, recorded
music, newspaper publishing, magazine publishing, book publishing,
out-of-home advertising and radio.
Vicki Myburgh, entertainment and media leader for PwC Southern Africa.
Aside
from the Internet, the Outlook predicts that the fastest growth will be
seen in video games, business-to-business and filmed entertainment.
“But it is Internet access itself that is acting as a driver of revenues
in video games and film, creating new revenue streams by making
over-the-top (OTT)/streaming or social/casual gaming viable to more
consumers and thereby cancelling out physical falls,” adds Myburgh.
Music,
magazines and newspapers, which will show only moderate consumer
growth, are three segments that face strong competition from the
Internet. The music market was worth R2.01 billion in 2014, compared to
R2.08 billion in 2013. Annual revenue is forecast to grow marginally by a
CAGR of 1.3% over the next five years to remain relatively flat at R2.1
billion in 2019.
Television
remains a highly significant contributor to consumer spending, with
combined revenues from TV subscriptions, advertising and licence fees
projected to reach R40.9 billion by 2019. The report also shows that one
consistent trend – and not just in South Africa, but globally – is the
rise in overall consumer spending through to 2019 on video-based content
and services, against far flatter prospects for spending on primarily
text-based content and services. If consumer revenue from TV
subscriptions and licence fees is aggregated with that from video games,
around R4.5 billion will be added between 2014 and 2019.
In
contrast, consumer revenue from books, magazines and newspapers is
expected to rise by just R1.3 billion over the entire forecast period.
Alongside
video providers, a further thriving source of revenue over the coming
five years will be live events. Revenue from live music is expected to
grow at a CAGR of 7.9% in the next five years, reaching R1.5 billion in
2019, up from R1 billion in 2014. Box office revenues are also steadily
increasing at a CAGR of 3% to reach R972 million by the end of the
forecast period.
The
appeal of live entertainment has also had a positive effect on the
related advertising revenues. South African cinema advertising revenue
is also rising at a CAGR of 6.7% and will be worth an estimated R884
million in 2019. “It is clear that consumers value – and are willing to
pay a premium for – real-life physical entertainment experiences, and
these in turn are the types of consumers that advertisers wish to
target,” adds Myburgh.
The
report shows that South Africa’s total entertainment and media
advertising revenue is expected to rise by 5.6% from R39.7 billion in
2014 to R52.1 billion in 2019. TV advertising is by far the largest
contributor to total advertising revenues, followed by newspaper
advertising: however, their combined 52% share of total advertising in
2014 will fall slightly to 51% in 2019.
Despite
the strong projections for advertising, its share of the entertainment
and media mix is predicted to decrease by 2019 as consumer spending
takes an ever larger part of the pie; from 35% in 2014, advertising will
account for just 30% of spending in 2019.
“Affordable
Internet access will continue to digitally disrupt the market in novel
and innovative ways. The ongoing spread of services to mobile networks,
novel devices and emerging markets will change how media and
entertainment are served, consumed and monetised in multiple ways.
Affordable Internet access will also inhibit the revenue growth of
various sectors as consumers use it to access free, ad-funded and
lower-priced subscription-based versions of new and existing media
services,” says Myburgh.
Nigeria
Nigeria’s
entertainment and media market grew by 19.3% in 2014 to reach US$4
billion. By 2019, the market will be more than twice as big, with an
estimated total revenue of US$8.1 billion. As in South Africa, the
Internet will be the key driver of growth for Nigeria. Television,
comprising revenue from TV advertising and subscriptions, is the other
main driver.
Excluding
Internet access, television, filmed entertainment and video games are
the areas where Nigerian consumers are expected to spend the most over
the next five years.
Consumer
spend on video games and music is set to see the sharpest rise in
forecast CAGRs at 14.3% and 11.4%, respectively. Piracy continues to
remain a problem in Nigeria, limiting growth across several
entertainment and media sectors.
Kenya
Kenya’s
total entertainment and media industry was valued at US$1.8 billion in
2014, up 13.3% from 2013, when it stood at US$1.6 billion. The market is
expected to surpass the US$3 billion mark in 2019 to reach US$3.3
billion.
Again,
the Internet is expected to be the largest driver of growth, followed
by television and radio. TV advertising will overtake radio in 2016, and
Internet advertising will see the fastest growth rate at a CAGR of
16.8%. Traditional mediums such as TV, radio and newspapers will
continue to be the first choice for most Kenyan advertisers in the
foreseeable future.
Kenya’s
total entertainment and media industry was valued at US$1.8 billion in
2014, up 13.3% from 2013, when it stood at US$1.6 billion. The market is
expected to surpass the US$3 billion mark in 2019 to reach US$3.3
billion.
Concludes
Myburgh, “Today’s media companies need to do three things to succeed:
innovate around the product and user experience; develop seamless
consumer relationships across distribution channels; and put mobile (and
increasingly video) at the centre of the consumer’s experience.”
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